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Touch the Skyrim: Kissing Crash Bandicoot right on his mouth and face


Since the last episode of Touch the Skyrim, I have installed a number of mods that add whole new layers of interactivity into the game. Layers of ... very horny interactivity, as is Susan Crushbone’s charge during her time in Tamriel. In this episode, we put these modifications to the test, resulting in a video that is Not Safe For Work, and possibly also Not Safe For Home or Anywhere, Really.

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Breath of the Wild has shooting stars, strafing horses and sick stunts


The Legend of Zelda: Breath of the Wild looks to be a big game. Leading up to its release, Nintendo emphasized the game’s dramatic vistas and sprawling map — but in our time with the game, the smallest details have made the biggest impression. We’ve captured some of those details below. We started our adventure perched moodily on a rain-slicked precipice. In the distance, we spotted a shooting star. It appeared to have landed in the distance, but we couldn’t find it. The truth is out there. Nintendo Twinkle twinkle. Make no mistake, Breath of the Wild has plenty of horses, and you’ll need them all to get around the massive kingdom of Hyrule. When you mount a wild horse, you can soothe them with gentle horse touches. In just a short amount of time they’ll be...

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Car Boys: Killing our darlings in VR City


This time on Car Boys, we say our final goodbyes to the enormous backyard we visited last week and venture into a new realm: a little place called VR City. And what better vehicle to explore a place like VR City than with the Ovo 11, the future of vehicles? Join us as we make the most of our time in VR City with this powerful, potent spacecraft, before combining it one of our favorite vehicles to create something that would make Alfonso Cuarón say: “What is this? Why are you showing me this? This is weird.” For more BeamNG.drive antics, check out the official series playlist, and be sure to subscribe to Polygon on YouTube to be notified when new episodes go live.

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Nintendo Switch’s Mii editor gets colorful


Those of you with Nintendo accounts may already have a Mii, but if you’re getting a Nintendo Switch, you may want to consider making another one. The Switch’s Mii editor now brings a wide range of color options — 100, to be exact — for even more customization. Previous Mii editors were limited in its colors, displaying only a range of black, brown and blonde. While there doesn’t seem to be any new hairstyles or facial features, a massive 10x10 grid of pastels and darker colors is available for hairstyles, facial hair, eye color and more. Everything from eyebrows to lenses can be their own shades and colors, paving the way for some truly horrifying, Monster Factory-like possibilities. Noticeably absent, however, is the catchy tune that accompanies Mii creation and the main menu. It’s a...

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PeaceCraft: Raandyy gets some help from his biggest fans


Stranglethorn Vale is one of the largest areas in World of Warcraft, which is not ideal for our peace-loving hero, Raandyy. Our trek to Booty Bay, the city at its southernmost point, is filled with invisible predators and murderous Horde players — but Raandyy’s got an ace up his sleeve: His surprisingly large in-game fan club. Let’s hear it for Raandyy’s Fandies!

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Elder Scrolls Online: Morrowind has its first gameplay trailer, new screenshots


The Elder Scrolls Online: Morrowind dropped its first gameplay trailer today, and it’s custom built to send your nostalgia into overdrive. The video, which is included above, is set to a motion-picture style orchestral soundtrack. You’ll see familiar locations from the 2002 classic, The Elder Scrolls 3: Morrowind, recreated in the modern MMO engine. We recognized Seyda Need, that games’ backwater swamp town, as well as Balmora where its first major quest line took place. There’s also a smattering of giant mushrooms, dwemer ruins and more bone armor than you can shake a glass mace at. The Elder Scrolls Online takes place 700 years before The Elder Scrolls 3, but that’s not stopped the developers from including locations made famous in Elder Scrolls games, including the imperial city of...

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Why Sonic Mania is my most anticipated game this year


The first time I played Sonic Mania was a revelatory moment for me. I’d seen the footage from San Diego Comic-Con, and everything certainly looked right, but after two decades of disappointing Sonic games, I tried to temper my expectations. It wasn’t until I got my hands on the game for the first time at PAX West that my doubts completely vanished — it turns out, Sonic Mania is the real deal, and that fact alone has made it easily my most anticipated game of the year. But what exactly is it that Sonic Mania does right that so many other games have gotten wrong? Above, we’ll take a deep dive into what Sonic Mania is, why it’s special, and what exactly sets it apart from all the other failed attempts to make a good 2D Sonic game — plus, the surprising reason the game is called Sonic Mania...

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Combining WarioWare and Vine into the ultimate video game


It has been eight years since Nintendo last released a game in the WarioWare franchise. Eight. Years. (And no, Game & Wario doesn’t count.) For this reason, CoolGames Inc has decided to take matters into our own hands: We’re making a new WarioWare, with a spicy millennial spin. In this surprisingly NSFW CoolGames Inc animation, Polygon’s very own Clayton Ashley helps illustrate our genius idea for the ultimate WarioWare game — and some of the pratfalls that might come with the territory. Want to listen to the full episode? Check out the full-length podcast below, and remember to subscribe to CoolGames Inc on iTunes or via RSS for future episodes! Last but not least, we like to show off one CoolGames Inc fan creation every week. This time, we’re looking at a piece of fanart from tumblr...

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Watch a $200,000 Porsche play Doom 2


Sometimes, software engineers get bored. Judging by his YouTube channel, Matthew Swarthout gets particularly bored about once every two years. That’s why he modded a 2017-model red Porsche 911 Carrera S Cabriolet to run Doom 2. In the video Swarthout, who from the looks of it works almost exclusively in the medium of toaster-based prop comedy (also red), shows just how easy it is to get the internal computer systems of a $200,000 sports car to boot into safe mode. Then, utilizing the car’s audio CD drive, he inserts Doom 2 and hits play. He then proceeds to explain how the car’s default inputs — the steering wheel, gearshift, gas and brake — can be used to play the game ... at about 50 miles per hour. Funny thing, though. Seems that Swarthout pulled the same stunt, with an identical...

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Monster Factory: Throwing a nude bonanza in Conan Exiles


Please do not watch this episode of Monster Factory at your job, because we cannot bear the weight of your firing on our shoulders right now. We played Conan Exiles because like a thousand people on Twitter told us to, but we were unprepared for the sheer scope of the nudity that would be involved in doing so. This video took me like four days to edit, and I’m STILL worried that a bepis or two slipped through the cracks.

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