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The Legend of Zelda: Twilight Princess’ dungeons have one big thing in common

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The Boss Keys series of videos explores the dungeon design of The Legend of Zelda series, with each entry focusing on a different game in the franchise. The latest episode takes a crack at the dungeons of The Legend of Zelda: Twilight Princess, and what series creator Mark Brown found was kind of weird. You see, nearly all the dungeons in this game can be finished using the exact same path, as you move in the same directions in the same order. It’s a shape you can lay over most of the dungeons of the game and it works. You may or may not have realized this when playing the game itself due to the varied visuals and gimmicks of each dungeon, but the video explains that this uniformity is why so many of the dungeons feel so similar to play, even if they look very different. Take a look:...

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Overwatch players encounter a Junkrat who sounds like the real thing

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Overwatch players encounter a lot of interesting people over voice chat. Sometimes you’ll find a foul-mouthed pre-pubescent teen or a player who’s clearly tilted beyond measure, screaming until the mic cuts out. But other times, there are a few pleasant surprises. YouTube user rinsenpai was playing a competitive match with some friends when he heard a member on his team not only talk like Junkrat but sound like him too. The mystery man didn’t reveal his identity — his user name was simply “Junkrat”. At first, the team thinks someone’s just using a soundboard, but after making a few comments to him, he responds. He’s in character for the entirety of the video, even nailing down the trademark maniacal laugh. Choice lines include “Oh my god, you guys are actually talking!” and “I love...

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Touch the Skyrim: Nick and Griffin drown the world and remake Wave Race 64

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We’ve basically given up on our quest to fix the unnatural flow of time in Touch the Skyrim, because all our efforts so far have only made things worse. Instead, we’re just going to see if we can force the game into a state of absolute unplayability, giving ourselves freedom to start over with a clean slate. In doing so, we kind of invent a new game altogether — like, we could sell this thing on Steam as Undersea Skeletal Kissing Adventure, and Bethesda would be none the wiser.

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Overwatch’s highlight intros are even better with cats

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Overwatch’s offense heroes and all of their highlight intros just got reimagined as cute, animated cats, thanks to YouTuber user dillongoo. No hero is safe from puns, perfectly rounded paws and adorable feline stereotypes. Set on the Hanamura map, Dillongoo reimagines each “Play of the Game” animation that plays at the end of a match, turning the Overwatch cast into cats instead. Tracer is reimagined as a tubby, orange cat named Chaser, who wields rolls of toilet paper instead of pistols. Whisker: 76 is still a grizzled veteran, but he happens to shoot fish instead of helix rockets. MeowCree brandishes a squawking bird instead of a gun. Only Overwatch’s offense-based heroes have received dillongoo’s kitty treatment. We’re not sure yet if it’s planned to be a series or if this is a...

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What was the New 52?

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It’s been a rocky road for DC Comics for the past few years, to say the least. Struggling sales, editorial hurdles and a newly rebooted universe that still felt unsettled after more than four years of work (not to mention a parent company doing its worst to produce a cinematic universe based on the company’s properties). “We were met at a couple of panels with a level of apathy that I hadn't seen for a very long time,” DC co-publisher Dan DiDio has said of the company’s presence at 2015’s New York Comic-Con. “There was a disconnect with the fan base, more than we’d even perceived. It felt palpable.” But the DC universe turned a major corner this year, and we wouldn’t be Issue at Hand, Polygon’s video series about the weird world of comics, if we didn’t explain to you exactly how it was...

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Watch 17 minutes of The Legend of Zelda: Breath of the Wild gameplay on the Nintendo Switch

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The Legend of Zelda: Breath of the Wild was on display at the Nintendo Switch event today. Here we’ve put together 17 minutes of raw gameplay, showcasing the game’s beautiful open world. From our starting point at Great Plateau Tower, we set off toward adventure. Wild horses roam the land. Link is able to tame them and ride them. A wild horse can be registered and named at a stable. Check out our sick horse-catching strat at 4:00, which uses a hang glider in unexpected ways. We also explore a shrine that features a wind puzzle which is navigable using the hang glider. Don’t worry, there’s no spoilers here beyond the first couple minutes of the shrine. As is the way of Zelda games, Breath of the Wild features some delightful exploding barrels. Link also has bomb arrows, and we have maybe...

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Nintendo’s Switch parental controls video is adorable

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Parents who want to monitor or restrict their kids’ playtime on Nintendo Switch will be able to do so with a dedicated mobile app, Nintendo announced this week. The app, which will be available for Android and iOS devices, is called Nintendo Switch Parental Controls. And the video Nintendo created to introduce that app is just precious. As illustrated in the video above, which stars Mario’s longtime nemesis Bowser and his son Bowser Jr., parents will be able to set time restrictions on how long children will be able play the Switch. They can set gentle reminders that warn players their allotted time is up, as well as set a “bedtime alarm.” Parents can even force the Switch to go into “suspend mode” after a set amount of time. The parental controls app lets users customize how much time...

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Monster Factory: Saving the world one knife at a time in Champions Online

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It’s been quite some time since Justin and I entered the musty, slimy halls of the Monster Factory, but for good reason — we needed to do a solid month and a half of market research. See, in order to keep the Monster Factory solvent, we need to explore new revenue opportunities, and now we’ve found our golden goose: Superhero stuff. We think we’ve come up with a character in the first part of our exploration of Champions Online that has a ton of merchandising potential. Also, he’ll be a great role model to teach kids not to play with knives. Or, alternatively, he will make kids super want to play with knives, more than anyone ever dreamed possible.

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Watch Mario Kart 8 Deluxe’s revamped battle mode in action

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Mario Kart 8 is coming to Nintendo Switch with a host of new features, including new racers like Splatoon’s Inklings and King Boo, and new courses. Mario Kart 8 Deluxe will also come with a new Battle Mode, a game mode that was half-baked at best in the Wii U version of Mario Kart 8. Battle Mode in Mario Kart 8 Deluxe will include Balloon Battle and Bob-omb Blast, and you can see a sampling of that gameplay in the video above. Watch as the Nintendo Treehouse gang takes Mario Kart 8 Deluxe for a spin in one of its new battle arenas, the Splatoon-inspired Urchin Underpass. Nintendo has confirmed that Mario Kart 8 Deluxe will also include a handful of other battle arenas: Luigi’s Mansion (Mario Kart: Double Dash), Battle Course 1 (Super Mario Kart) and the new Battle Stadium. Mario Kart 8...

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Watch 15 minutes of Super Bomberman R on the Nintendo Switch

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Super Bomberman R will be available when the Nintendo Switch launches on March 3, Nintendo said today. The company made the announcement during its Treehouse livestream event and showed off the first gameplay footage, which can be seen above. Super Bomberman R marks the first console version of the series since 2010, when Bomberman Live: Battlefest was released for Xbox Live Arcade. The new grid-based game allows for up to eight players to go up against one another, either online or in local multiplayer. In Super Bomberman R, players must try to trap their opponents in the grid and drop bombs to cause as much damage as possible. On top of the traditional battle mode, Super Bomberman R is introducing a co-op story mode that can be played between two players. In story mode, players will...

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